LATENT MUTANT
By Épiméthée
If irradiated, you develop one or more random attributes, good or bad, for the rest of the mission.
- Attributes gained are alway worth at least 350 pts in total, the mean value being 750.
- Standard radiation damage doesn't trigger the new attributes, only getting irradiated.
- Triggering this attribute does not cure the irradiation.
- The scripted version of attribute may be assigned to a character already having the original, since built-in attributes can't be detected.
- There are a few attributes that you'll never get: those marked as unsafe and those costing less than -750 or more than 1750.
- Your character gains a custom command on himself describing his new attributes, in case you missed something the first time.