ACROBATIC
ACROBATIC (AMATEUR)

By Dr Mike, updated by Stumpy

ACROBATIC

Characters with this attribute are able to avoid knockback damage by landing on their feet just before hitting the ground. They still take damage from hitting vertical surfaces, say a building.

Customisations:

Animation: Choose the animation the character plays when they're landing.
As of V2.4, this can also be the name of a power - the game will try to trigger this power first before calling the animation directly. Ive included a power called land_from_jump, which is the default - this plays the land_from_jump animation and creates a little dust could (a nice bonus!), and stops the character in mid fall. Try replicating this power in FFEdit with other animation names if youve set a character up to use them, and it should eliminate the old bug where the character would sometimes get locked in place.

ACROBATIC (AMATEUR)

Characters with this attribute are able to avoid most knockback damage by landing on their feet just before hitting the ground. They still take damage from hitting vertical surfaces, say a building.

Acrobatic (Amateur) isn't customizable.