DRIVER
VEHICLE
By Dr. Mike
Updated by Épiméthée
Important:
Due to FFX Control Centre having a limit on the number of customizable attributes, Driver and Vehicle have to be customized manually by opening ffxcustom2.py
DRIVER
This character has a personal vehicle he always takes with him. When taken into a mission, the vehicle will appear instead. Custom commands will allow him to leave and re-enter the vehicle at any time.
UPDATED:
Additional FFX_DRIVER_CUSTOM parameter: Interface Method
"beside": vehicle appears next to driver
"inside": vehicle replaces driver
"away": vehicle is away and will need to be called; if the vehicle can fly, it will come by air
"spawn": vehicle pops out of thin air when called
Driver Customisation
- Vehicle 1: This is the vehicle template for this driver.
- Vehicle 2: Optional: An additional vehicle template for this driver.
Selecting more than one vehicle for this driver will mean that the vehicle will be selected randomly among your choices. To have more chance of a vehicle appearing than another, select the same vehicle in two slots and another in the other. Leave the slot empty to always use the same vehicle.
- Vehicle 3: Idem to Vehicle 2.
- Method: How and where the vehicle is spawned.
### Driver
FFX_DRIVER_CUSTOM=[
["default","cat jalopy","","","beside"],
["types","UVehicle 1","UVehicle 2","UVehicle 3","AMethod"],
]
VEHICLE
This is a vehicle which can be selected as a character's vehicle from FFedit.
UPDATED:
New FFX_VEHICLE_CUSTOM: Cargo mass determines the max number of passengers to allow in addition to the driver.
Vehicle Customisation
Cargo (lbs.): Cargo mass determines the max number of passengers to allow in addition to the driver.
### Vehicle
FFX_VEHICLE_CUSTOM=[
["default","500"],
["types","UVehicle ACargo (lbs.)"],
]