SUMMONER (GRADE 1)
SUMMONER (GRADE 2)
SUMMONER (GRADE 3)
SUMMONER (GRADE 4)
By Dr Mike
Characters with this ability can create temporary minions to fight for them.
Up to three different minion types can be created, each with a corresponding command to bring them into being.
The lifespan of a minion depends on the grade to which this power is bought, and the prestige cost of the minion.
Minions are summoned using special commands on any other character - the minion will then target that enemy until they are KO'd, at which point it moves on to any other hostile units nearby.
New in FFX 3.2: Summoner (Grade 4), added by Stumpy.
Customisations
Dummy Power:The power used to give FX and animation to the summoning process
Disperse FX:An effect to play on minions as they disperse upon reaching the end oftheir lifespan
Minion1:The first minion type that can be summoned. This should be the name of a character template as seen in FFEdit or the name of a hero file if you're summoning custom characters. (Remember to keep the capitalisation the same as the filename)
Command1:The corresponding command for summoning the first minion type.
Minion2:Optional second minion type
Command2:The corresponding command for summoning the second minion type.
Minion3:Optional third minion type
Command3:The corresponding command for summomning the third minion type.
Scheme:Currently there are three options available here, which describe how the created minions interact with the user:
- plasmatic - the constructs are maintained by your character's willpower alone. Casting them requires no energy, but each construct incurs a cost of energy point per second - the more prestige points the minion has the more energy it costs. If the user moves too far away (about one city block), or runs out of energy, or gets stunned or any other primary state, then the constructs vanish. Constructs that are no longer needed can be destroyed by the RELEASE command to conserve energy.
- independent - casting costs energy, but once created the minion remains for a fixed amount of time, the more prestige it has the shorter its duration. If the user gets stunned or enters another primary state, the minions become enraged.
- gelatinous - the minions are formed from the character's own body mass. Creating them causes you to lose health and maximum health. Constructs can be reabsorbed by a RE-ABSORB command, which will restore the full health lost if the construct is damaged, less if it has taken damage.
This attribute can produce some very versatile effects - example characters provided use it to summon tornados and illusions as well as actual physical minions.
See the Customisation Guide for an explanation of Commands, FX and Dummy Powers.