SYMBIOTE

By Dr Mike
This attribuite has no effect until the character comes across another character with this attribute. They will then find themselves ENERGISED if they within touching distance of the other SYMBIOTE.
By Dr Mike

This attribute has no effect until the character comes across another character with this attribute or another specific characteristic. They will then suffer a positive effect (defaults to ENERGISED) if they go close enough to the other character.

Customisation

Target Type: The characteristic of the target which triggers the symbiotic behaviour.
Effect: The bonus you get when within distance of a target of the selected type.
Character FX: An FX which plays while you benefit from the state
Object FX: An FX which plays on the target object for the duration.
Radius:The maximum range at which the effect gets triggered.
Exclusive to:The exact name of a template having the symbiote attribute. This will prevent the effect from happening with any other symbiote template, except the one you specify.

Note: Originally introduced in FFX 2.4 (updated by Épiméthée, based on a request by IPS).