This attribute has no effect until the character comes across another character with this attribute or another specific characteristic. They will then suffer a positive effect (defaults to ENERGISED) if they go close enough to the other character.
Target Type: The characteristic of the target which triggers the symbiotic behaviour.
Effect: The bonus you get when within distance of a target of the selected type.
Character FX: An FX which plays while you benefit from the state
Object FX: An FX which plays on the target object for the duration.
Radius:The maximum range at which the effect gets triggered.
Exclusive to:The exact name of a template having the symbiote attribute. This will prevent the effect from happening with any other symbiote template, except the one you specify.
Note: Originally introduced in FFX 2.4 (updated by Épiméthée, based on a request by IPS).