Overview
What's New?
Installation
FFX Control Centre
Freedom Force Character Changes
Example Custom Characters
Your Custom Characters
Known Bugs
Credits
Attributes
Attributes Table
Making Attributes
Combination Attributes
Attribute Customization
Overview
Query
Response Effects
Metabolic Bonus
Feats
Side Effects
Visual Effects
Æsthetical Customization
New or Improved in FFX 3.3
Alternate Current
Amalgam
Battle Computer
Body Armor
Dizzy
Driver
Earth Control
Energy Redirector
FF Active Defense
Free Spirit
Genetic Symbiote
Gestalt
Heavy Footed
Invulnerable Flier
Jinx Enemies
Kinetic Absorber
Magnetic
Phasing
Power Reserve
Seat Filler
Telekinetic
Vehicle
Velcro feet
Weather Control
Wrestler
Previous Releases
Absorb Energy
Absorb Materials
Absorb Powers
Absorption (Active)
Accidental Change
Accidental Cloning
Acid Blood
Acrobatic
Acrobatic (Amateur)
Adaptive (Active)
Aerial Scout
Air Superiority (Combo)
Amplifier
Angelic Ally
Angst Ridden
Anti-Missile Defence
Anti War Zone
Assimilator
Astral Form
Astral Projection
Atomic Touch
Basic Levitation
Battery Powered
Biohazard
Blazing Glory
Blessed
Body Aura
Borrowed Time
Bulk Teleporter
Butterfingers
Chameleon
Clumsy Jumper
Combat Skill
Coordinator
Cosmic Awareness
Cursed
Deathwish
Defence Mechanism
Defender
Degenerative
Dependency
Desperate
Disguise
Dispassionate
Dispersed Structure
Divine Intervention
Driver
Earth Control
Empathic
Enchanter
Energy Shield(Active)
Energy Shield(Passive)
Energy Tanks
Enhanced Senses
Environment Control
Ephemeral
Escapologist
Explosive
Extradimensional
Fastball
Fast Flier
Fearless
Field Commander
Flame Control
Flawed Invulnerability
Four-Dimensional
Frostbite
Gaseous Form
Ghostly
Glass Jaw
Glider
Group Mind
Group Teleporter
Gymnast (combo)
Hate-Filled
Hatemonger
Heavy Footed
Hollow Bones
Human Cannonball
Human Rocket
Human Top
Ice Cloud
Ice Control
Illusionist
Immortal
Infamous
Inner Being
Inner Reserves
Involuntary Form
Invulnerable
Iron Guts
Iron Jaw
Jinx
Jumping Jack
(combo)*
Jump Travel
Kamikaze
Last Resort
Lesser Regeneration
Light Control
Limited Jumping
Limited Flight
Living Laser
Loner
Mad
Magnetic
Magnetic Induction
Mass Control
MegaBlast
Metabolic (Strength and Speed)
Metal Eater
Metamorphic
Mindless
Mutator
Narcoleptic
Natural Teleporter
Nemesis
Nimble Flier
Nocturnal
Nuclear Stockpile
Overheated
Parasite
Pheremones
Physical Resistance
Plasma Sculptor
Poltergeist
Popular
Power Cosmic (Combo)
Precognitive
Presence
Private Army
Psychic Conduit
Psychic Link
Psychotherapy
Puppet Master(Nature)
Puppet Master(Urban)
Quick Learner
Random Mutation
Reality Manipulation
Regenerative
Resilient
Rooted
Ropeswinger
Russian Doll
Sandstorm
Shape Shifter
Short Circuited
Slow Learner
Slow Starter
Solar Powered
Speed Force
Speed Phaser
Spell Caster
Spiny
Summoner
Superheroic
Super-Leaper
Super TK
Symbiote
Synergy
Team Player
Temporary Form
Temporary Invulnerability
Telekinetic
Terraformer
Thoughtform (Combo)
Thunderclap
Toxic
Trapezist (Combo)
Transmutator
Trick Shot
Twister
Unstable Temperature
Unstoppable
Untouchable
Untouchable Aura
Upgradable
Urban Dweller
Utility Belt
Vehicle
Very Unstable Molecules
Volatile Storage
Vulnerability
Weak Spot
Weapon Master
Webslinger
Weightless Flier
Weather Control
Standard FF
° denotes attributes available for combos
Armored
Beautiful
Bedeviled
Berserker°
Blind
Blitzkrieg
Charged
Claws
Clumsy
Cold Blooded
Cosmic Chump
Crack Shot
Cybernetic Brain
Danger Sense
Density Control°
Disciplined°
Extra Heroic°
Fast Healing°
Flier°
Fluctuation
Focus
Glass Bones
Grim Resolve°
Grounded
Heat Sensitive
Heavy Hitter
Heavy Lifter
Heroic°
Hirsute
Hot Tempered
Invertebrate
Jumper°
Level Headed°
Levitate
Light Speed
Myopic
Neutralize
Nimble°
Ponderous
Radioactive
Rapid Metabolism
Shake It Off°
Slow Moving°
Solid Skeleton
Strange Visitor
Temperature Control
Thin Skinned
Timid°
Tough Guy
Unbeliever°
Unheroic°
Unstable Energy°
Unstable Molecules°
Volcanic
Wall Climbing
Weak Minded
Unavailable attributes
Attack Types
Configuring New Powers
Area, Direct and Explosive Projectiles
Carrier Attacks
Standard Attack Types
New or Improved in FFX 3.3
Explosive Tangle
Grapple
Hypnosis
Increase Density
Life Drain with Hypnosis
Possession with Powers
Ranged Grapple
Ranged Grapple Custom Damage
Shield
Sleep
Tangle
Throw
Throw 2
Offensive Powers
Absorb
Body Snatch
Castle
Crystallise
Fire Cage
Fire Wall
Gravity Increase
Ice Patch
Ice Wall
Knockout Gas
Life Drain
Magnetic Pull
Magnetic Throw
Magnetise
Mental Damage
Mimic
Static Cage
Strength Drain
Pull
Shrink
Summon
Taunt
Teleport
Throw
Transmute
Vertigo
Weaken
Zero G
Beneficial Powers
Cloak
Heal
Leadership
Phase
Special Powers
Speed Boost
Self Heal
Strobe
Powers
Game Modes
FFX and Game Modes
Playable Rumble Room Modes
FFX Tools Rumble Room Modes
Options
Optional Rules
Advanced Configuration Options
M25 AI
At a Glance
AI Tactics Doc
EZ Script
General Overview
EZ Script Mini Mods
Custom Encounter
Mod-Making
The Basics
FFX Callbacks
Avoiding Cutscene Trouble
Special Objects
Some Handy Extras
Custom Character Dialogue
Mission and Object Variables
Helpers in FFX.py
DAT Files
Chardata
Mission.dat
Characters.dat
Objects.dat
Powers.dat
Saved Games & Hero Files
Others
Other Modules
Chunkstring
Debugging Utilities
Function Wrapper
HeightCheck
M25 Distance
M25 Objective
M25 Report
M25 Spawn
M25 String
M25 Team
MLOG Reader
General Utilities
Programming Utilities
Read Saved Attributes
Read Saved Events
skX Angles
skX Camera
skX Map Info
System Utilities
Plugins
Plugins Basics
FFX Mission Plugins
Startup Plugins
Other Tools
FFX Custom Data Converter
Melee Area Attack Fix
Mesh Lightning Fix
DATFiles Tools