Crystallise
By Dr Mike
Buy as: Hex, Power Null, Stun or other offensive attack types.
Intensity effect: HP of the crystal cage
Power bought as... | Hit Points |
Weaken, Speed Decrease | 3 |
Purgatory, Density Max | 7 |
Panic, Null, Hex | 10 |
Freeze | 13 |
Stun | 15 |
Blind | 10 |
Stasis | 22 |
Mental Blank | 33 |
Rage | 38 |
Hypnosis | 100 |
Effect:
If a crystallise attack succeeds, the target gets encased in a crystal prison, or cage of some kind that stops them from moving, but does not stop them from attacking. The state lasts until the crystal is broken - AI's will typically attack the crystal if they can. Its also possible to escape by teleporting out, or being knocked back out of the crystal.
Customisation:
The Crystal Template field in FFX Control Centre points to the object template used for the crystal prison.
Modding notes:
To make a crystal that looks like your favourite active defence, copy the ffx_crystalprison object in the templates tab. Then copy the effect_ffx_crystalprison effect in the Resources tab, and set it to point to your favourite active defence's core.nif - this will automatically play on the inviisble bounding box mesh of the template.